Age of Adepts

Chapter 0896 Doverland Basin

Although Alice defeated Morgana, it was just a tragic victory in the final analysis!

Morgana lost the reputation of the Winter Witch family and nearly 1/3 of the family resource points, while Alice lost all the power of destiny that she had worked so hard to accumulate.

You know, this is the foundation that Alice accumulated after participating in three plane wars in succession!

However, the series of Destiny Witches achieved a huge turning point because of this, and their overall strength improved by leaps and bounds.

At present, the number of Fate Witches belonging to the Fate Tower has reached 7. Although it still has not reached the level before entering the Faen position, the quality is much higher.

And as the territory controlled by the Witch of Fate grew larger, more and more apprentice seeds were screened from all over the place. The 7 fate witches ran around the territory day and night, selected from these apprentice seeds with outstanding talents and sent them back to the Tower of Destiny.

As for those with low talents, they will be placed in nearby resource points to study and further their studies.

After a century of revival, for the first time in history, the number of witch apprentices gathered in the Tower of Destiny reached a hundred. This is an unprecedented event in the history of the Witch of Fate!

Hundreds of witch apprentices would be too few or too many in any witch faction, but the fate witch was an exception.

As we all know, the Witches of Destiny are not known for their combat effectiveness, and they hardly have any professional skills related to combat in the initial stage. Only professional skills like Alice who have struggled to reach the second level and mastered the blessings and debuffs of fate will have a brilliant performance on the battlefield.

Before that, most of the witches of fate could only rely on instant magic wands and witchcraft scrolls to protect themselves. This also increased the difficulty of their battlefield survival from one aspect. Therefore, before the series of Fate Witches grow up, they especially need external protection.

It is precisely because of these fatal 'flaws' that the number of witch apprentices in the Destiny faction is far less than other factions. And the only ones who can depend on fate are those hypocritical witches who are difficult to advance to and have harsh pre-talented talents.

It is said that the basic conditions given by the hypocritical witches to select witch apprentices are: female, no immediate relatives, awakening illusion talent before the age of eight.

Such prerequisites alone are enough to screen out most of the candidates, not to mention how difficult it is to advance to the next stage. Therefore, the False Witch series is more like a single apprentice system, that is, a False Witch only trains one apprentice in her lifetime.

This also led to the fact that the origins of the false witches could easily end halfway due to accidents!

To be honest, if one were to discuss which of the Northland witch factions had the weakest strength and the fewest number of people, the False Witch would definitely be elected with the highest votes.

And the Witch of Fate is next.

If Alice didn't know Greem, it would be impossible for her to survive the painful first-order process with her shallow family foundation. And now with the in-depth cooperation between the Destiny Witches and the Crimson Family, the strength of the Destiny Witches is not so weak under the double protection of the metal magic equipment and the elemental puppet.

Under such circumstances, the development of the Destiny line seems to be thriving!

After staying with Alice in the Tower of Destiny for two days, Greem rushed to the White Tower under the continuous urging of Wizard Meryl.

These days, the White Tower is extremely lively.

After five years of cultivation by the Crimson Clan, the tentacles of the Crimson Clan's power have already extended nearly 300 miles into the depths of the Black Forest. And this kind of behavior undoubtedly deeply touched the nerves of many powerful monsters, so an expected counterattack of the demon tide broke out!

This wave of demons erupting in the depths of the Black Forest is both an opportunity and a tribulation for the Crimson family who have just established themselves here. If they withstood the counterattack of the demon tide, they would take control of the fertile land and forests nearby. If it fails, everything will return to the original point, and the hard work and resources invested by the Crimson Family in the past five years will go to waste and come to naught.

Therefore, Meryl, who was under great pressure, immediately recruited powerful wizards from within the family to sit on the front line. It is reported that the dragonman Zacha and the goblin Tigule have already arrived there, and they are fighting with the powerful monster lords in the black forest.

The blood queen Mary, the first general of the family, is on the eve of being promoted to the third rank, hiding in the Crimson Throne Witch Tower. However, several powerful servants under her have all arrived at the scene, supporting a solid line of defense for the Crimson family.

And another powerful wizard, the worm witch Billis, went out in the middle of the mainland to investigate some ancient ruins, and he couldn't be contacted for the time being.

Therefore, Meryl, who was worried about the loss of the front line, couldn't sleep at night, and frantically urged Greem three times a day to be the head of the family. Therefore, Greem could only leave the Tower of Destiny reluctantly, and turned to the White Tower again.

…………

Doverland Basin.

This is a wide basin full of fiery red celosia, high in the west and low in the east, and the whole is oval.

In this vast black forest, this place has the most open terrain, so it became the place where the crimson family fought the raging beast horde the most intensely.

A strong city was set up around the Doverland Basin, and a large number of crimson wizards and apprentices led the people to hold it firmly, driving a solid wedge on the flank of the huge herd. Although many sporadic wild beasts and monsters fled to the vicinity of the White Tower, the largest monster lords have been hovering outside the city.

Before strangling these human wizards who broke into the depths of the black forest, the monster lords did not dare to easily step into the area covered by the white tower.

The battle has been going on...

At the highest point in the west of the Doverland Basin, the crimson wizards organized the people and the goblin engineering team to build an extremely strong wooden city.

The surrounding forests and shrubs have been cleared, and the thick and solid logs are sharpened at one end, and they are deeply driven into the soil, densely arranged to form a solid wall. And on the wall of the village, at a place nearly 2 meters above the ground, a series of shooting holes the size of bowls were opened, from which protruded a handful of magic guns shining with a golden metallic luster.

Nearly a thousand White Tower leaders and many goblins in the city had a long-barreled magic energy ray gun in their hands, and a short-handled musket stuck in their waists.

The former uses the magic energy battery to stimulate a weakened version of the scorching ray, with a range of 120 meters and an attack power of 11 degrees. Ordinary beasts don't have the so-called magic resistance. The scorching ray hits the body like a transparent blood hole, which can't resist this level of attack at all. Even for those monsters, those below level 1 will inevitably be injured when encountering this kind of attack.

The latter is the original version of the goblin musket, which uses alchemy to activate metal projectiles to kill the enemy, with a range of 10-40 meters and an attack power of 8 degrees. The power of a single goblin musket may be too small, but when a group of muskets shoot densely, even Tier 1 monsters will inevitably suffer a big loss.

It can be said responsibly that without the magic ray guns and goblin muskets widely promoted by the Crimson family, ordinary citizens and goblins would not have the qualifications to fight monsters and beasts in the Black Forest. But now with these basic weapons, anyone who can pull the trigger can successfully become a monster hunter, hiding behind a solid wall and easily killing those swarming beasts.

When hordes of wild beasts and fierce birds gushed out of the black forest east of the Doverland Basin, crossing the low-lying basin and rushing towards the city, the wall of the city was dotted with red lights, and there were loud noises. The scorching rays pierced the sky and fell into the densest place of the herd.

Whether it's a fat razor boar, a raging ape flying like a fly, or a vigorous jungle leopard... it's very difficult to rush through the middle of the basin.

The dense scorching rays are like the eyes of the god of death, wherever they extend, they will bring death. One by one, jungle beasts and ferocious birds fell to the ground screaming and screaming in the place where the red light was intertwined, and dense blood holes were shot out of their bodies.

And when those rough-skinned and thick-skinned monsters rely on their own magic resistance to charge forward bravely, the crimson wizard hiding behind the wall will instantly submerge its body with violent witchcraft.

It is an extremely unfair thing to test the power of a human wizard with primitive fur and solid flesh and blood!

But here, in this chaotic and disorderly battlefield, it was staged over and over again.

Most of the beasts and birds fell on the charging route. Even if there were occasional fish that slipped through the net and rushed to the front of the wall, what awaited them was a row of steel and iron bones, and metal magic weapons whose bodies were made of hard metal.

Within the Crimson family, metal magic equipment and elemental puppet are powerful guards that almost every formal wizard must have. One of them is metal and the other is ferocious, and they have become the indispensable right-hand man of the Scarlet Wizard.

It is impossible to break into the Scarlet Wizard without knocking these two guys down!

However, when the blood and flesh were flying in the middle of the basin, the 7 second-orders sent by the Crimson Clan stood in front of the tent in the center of the city, looking at the distant battlefield.

Zacha the dragon, Tigule the goblin, Soros and Wensar the blood knights, Isa the blood elf (mage), Leilia (the archer), Spala (the shapeshifter)...

As the core force of the Crimson Clan, these 7 Tier 2s represent the Greem, Goblin and Vampire camps respectively. Apart from a few top wizards, the Crimson Clan has the strongest lineup they can come up with!

They saw very clearly that this group of wild beasts could not even break through a wild city, so what qualifications did they have to go to the White Tower to die. The reason why the Crimson family chose to resist the beast horde here was obviously to reduce the pressure around the White Tower, but in fact it was an internal selection and elimination of the family.

These days, there are indeed quite a few wizards newly grown up in the Crimson Clan, and the senior management of the Crimson Clan obviously wants to take advantage of this beast tide for an elite selection. So these second-level wizards are only responsible for suppressing the scene, but it is the first-level wizards and apprentices in the family who are really fighting for life and death with the beast tide.

They are actually the real protagonists of this war!

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