Age of Adepts

Chapter 1033 Blue Ocean Plane

After being well dressed, Keslinburg looked strangely enchanting at this time.

The main road leading to the castle is paved with countless bluestones of the same shape and size, slanting upwards, extending along the winding terrain until the grand *green gate of the main castle. Both sides of the road are full of shops and dotted with small fountain squares, each area is very different from other areas, presenting a variety of scenes.

The architectural styles around Kirslinburg are also diverse, with domes, spires, square roofs, colorful agate glass curtain walls, and exquisite murals everywhere... In order to welcome the representatives of the wizard family from all directions, The whole Keslinburg has been completely re-dressed, giving people an extra pleasing look.

The vehicles on which the wizards who came here are also strange.

In addition to the public floating airships, some wizards came riding Wyverns, Griffins, Socrates Giant Eagles, Two-headed Chimeras and other flying monsters. As for those wizards with more peculiar tastes, they may come here slowly on land monsters such as berserk giant elephants, iron armored bears, Morakot goats, and devil-clawed monitor lizards.

And these accompanying monsters or monsters cannot be brought into Keslinburg, they can only be fostered in several large post stations outside the square. And here, those who are working hard to receive many wizards are all elite apprentices trained by the association. They are not only well-dressed and elegant, but also have amazing strength.

With their strength, if they were placed in those small families, they would all be holding them in their hands for fear of falling, and holding them in their mouths for fear of being the future stars of the family, but here, they can only condescend to do something. A job that only ordinary servants need to do.

There is no way, the number of wizards who came to Keslinburg during this period is simply too many, and their levels of strength are uneven. If mortal servants were used to receive those second- and third-level wizards, I'm afraid they would have to replace them with new ones every half an hour.

After all, most high-ranking wizards have a somewhat perverse temperament. If they don't deliberately restrain their surging witchcraft energy, ordinary mortals can't bear the terrible elemental radiation.

Most of the foreign wizards are obviously not qualified to step into Keslin Castle, and can only temporarily find a residence near the castle and wait for the arrival of the competition.

And every day, there are magnificent floating airships coming to the empty parking area, and then a large number of wizards wearing standard witch robes with the uniform family crest etched on them, under the guidance of the wizards of the association, rode in black carriages and drove to main fort.

These are all well-known large-scale families or organizational forces in the Sandi Tallinn area, and naturally they will not be wronged to live outside the main castle. And they were obviously familiar with the wizards of the association, and when they came here, they all gathered together and hid in the secret room to whisper.

Regarding this competitive competition, outsiders naturally don't know what the top management of the association thinks.

But if the competition can finally select a strongest person to advance to the fourth level, then getting information earlier will naturally give us a little advantage in the subsequent changes in the pattern.

Level 4 wizards naturally look down on this benefit, but it can determine the ups and downs of those small and medium-sized wizard families or forces. Therefore, they can't help but not be nervous!

Of course, the selection of the strongest third-tier members of the association has also attracted the attention of the other three major forces.

It is said that the three major forces have already dispatched secret observers to follow the competition throughout the entire process, in order to gain a side-by-side understanding of the progress of the strength of the Sandi Tallinn area over the years.

As for the battle venue of the competitive competition, it was chosen on a secondary plane called Blue Ocean.

The four third-tier peak powerhouses will be divided into two groups, and will be sent to different regions of the blue ocean plane, where they will start a long fight that lasts for 15 days. Both combatants have half a positioning teleportation crystal on their bodies. As long as they successfully capture the opponent's teleportation crystal and combine them into one, they can return to Kirslin Castle smoothly.

And the person who successfully returns to Kerslinburg is the winner of the sub-race.

If neither of them can capture the other party's teleportation crystal, both will be judged as losers and will be eliminated at the same time.

As for the finals, they will be held simultaneously 15 days later, with the same rules and the same way of winning, and the winner will be the one who wins the teleportation crystal and returns successfully.

And setting up the rules of the game like this means that the guy who wants to become the strongest Tier 3 player in the Sandalinn area needs to defeat two competitors in a row within 30 days. This is not only a contest of strength, but also a test of perseverance.

Of course, if any guy can spend 1 day in the first battle to solve the opponent and pass it back to Keslinburg, then he will not only have 14 more days of rest, but also have the opportunity to watch another battle with his own eyes. Knowing more about the opponent will undoubtedly have great benefits for the next decisive battle.

But such an idea sounds beautiful, but it is not realistic.

After all, the few wizards who can be selected to participate in the battle of the strong are all at the peak of the third level, and all of them have experienced hundreds of battles and have extremely rich combat experience. In the situation where the strength cannot absolutely crush the opponent, no one can easily defeat their opponent.

…………

The blue ocean plane.

This is also a small plane that occupies an extremely vast area and is extremely rich in biological and mineral resources.

Since becoming a sub-plane under the Sandi Tower Forest Association, the most powerful aborigines here have either been killed or captured, and have been thoroughly cleaned up. The remaining natives became slaves and miners under the association, busy all day in various plantations and dark mines.

However, today, this place has become the place where several third-level wizards who crossed over to fight.

In a dense jungle near the west coast, a dense white light suddenly lit up.

Immediately, a tall figure walked out of the dense and oscillating white light gate, frowning and looking around at this completely strange plane world.

As soon as he stepped out of the portal, Greem felt the overwhelming malice.

Under the suppression of the strong consciousness of the plane, the surge of magical energy in his body quickly fell, and he was suppressed to the level of a second-level elementary school in an instant.

It was like forcing an elephant into a boot. In such a small and stuffy world, Greem could still feel the painful protests from all his limbs even if he didn't encounter any enemies.

"It seems that the first competition in this battle revolves around plane suppression... Whoever adapts to the plane environment here first will be able to exert stronger combat power."

"Chip, let's start analyzing the laws of the plane here!"

"Drip, the task has been accepted... The estimated analysis time is 11 hours, 29 minutes and 31 seconds..."

11 hours... Well, then use this time to find your opponent first!

However, who will be your opponent?

In Keslinburg, the four of Greem and the others stepped into the portal at the same time, but were teleported to different regions in groups of two. Therefore, at this moment, even Greem didn't know who his opponent in the first battle was.

"Drip, an unknown energy fluctuation has been detected..."

While Greem was pondering, the chip suddenly issued a series of reminders, and then projected 7 life forms with strange energy fluctuations in the retina.

Greem raised his head, his eyes penetrated the swaying and mottled canopy of branches, and fell on a mountain eagle circling in the blue sky.

In Greem's elemental vision, the eagle's body was filled with a rich red glow, obviously belonging to some kind of specially modified witch beast.

Greem squinted his eyes, then turned his head to look in several other directions, and found the same red light on some elk, squirrels, and piebald snakes.

Well, it seems that these are all remodeled witch beasts reserved by the association in advance to monitor the whole process of the battle.

It is conceivable that at this moment, hundreds of wizards in Keslinburg are monitoring and watching every move of the combatants through the eyes of these witch beasts.

Therefore, some secrets that I don't want to be exposed are better hidden!

A wicked smile suddenly appeared on Greem's face, and he raised his right hand like a pistol and shot at a squirrel hidden in the dense tree canopy a hundred meters away.

Snapped……

With a slight movement of Greem's mouth, the shrunken squirrel curled up in a green leaf suddenly exploded into a small fireball, which was completely burned up in an instant.

Greem smiled slightly, and pointed the pistol at an elk hidden in the bushes 120 meters away.

Snapped……

There was another soft dubbing, and the elk suddenly spewed flames from its eyes, ears, mouth and nose at the same time, barely struggling to run out five steps before falling over, burning into a pile of coke.

Seemingly intimidated by Greem's unscrupulousness, those creatures shrouded in red light began to run desperately into the distance. It's a pity that no matter how fast they ran, they couldn't hold back Greem's quick dubbing, bang bang bang... After several shots in a row, 7 red dots killed 5 of them.

That mountain eagle moved the fastest, and had already spread its wings and flew 3 miles away. Greem did not kill it. After all, this is the monitoring method left by the association, and it is not good to kill them all. We just need to draw a boundary and drive them all to the periphery.

After driving away the mountain eagle, Greem's eyes turned and landed on the root of a tall ancient tree.

There, a gopher with a red glow hid in the ground, relying on the cover of the soil to not escape.

It seems that those association wizards who control witch beasts didn't understand how Greem discovered the anomaly, so they still wanted to use the ground escape to escape Greem's 'chasing and killing'.

Greem grinned, gathered his right hand into a fist and slammed down hard.

A hundred meters away, with the ancient tree as the center, the surrounding ground more than 20 meters away seemed to have been hit hard by an invisible iron fist, and suddenly collapsed into a huge pit more than two meters deep. All the ancient trees, branches, vines, and shrubs were reduced to ashes under the burning of the invisible flame.

And in Greem's elemental vision, the red dot also quickly extinguished.

How could an ordinary creature transplanted with the Eye of Witchcraft be able to withstand Greem's casual blow?

After blinding all the 'eyes' monitoring him within a kilometer, Greem took out the black strange crystal from his waist pocket.

The crystal is only the size of a fist, and there is a dense black mist in it, making it difficult to see the specific content.

But as soon as he took it out, there was a strange vibration from the black crystal, as if he wanted to escape from his control and fly to a certain direction in the northeast.

It looks like that's where the other teleportation crystal is located.

Greem smiled lightly, put the crystal back into his pocket, and then rushed towards the direction he sensed just now.

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