Age of Adepts

Chapter 1462 Strange Invitation

As soon as Greem woke up, his mental activities were captured by the alien brain that controls the entire Iron City.

"Master, you have woken up. During the time you were sleeping, I have received eleven meeting invitations one after another. Look..."

Immediately, the mental fluctuations of the different brain Gazlowe echoed in the hall.

Meeting invitation?

Greem's mental power was quickly linked to the alien brain, and a large amount of relevant data immediately poured into his consciousness like a torrent.

In the past, he would never have dared to do this kind of direct data connection with the different brain. After all, the human brain is not as good as the alien brain. Without powerful data calculation and mental support, the impact of data alone is enough to cause unpredictable mental damage to any conscious body.

'Ring of Burning' Suna...

'Dark Wing' Al...

'Society for the Study of Witchcraft' Gorman...

'Bloodborne Society' Fred...

'Light of Witchcraft' Albert...

...

...

To be honest, Greem couldn't help feeling dizzy and dazed when he saw the names of wizarding organizations and the names of completely unfamiliar people.

With his previous level, it was difficult to get in touch with these great wizards.

At that time, even if he prepared a heavy gift and went to the door to ask for an interview, it would be difficult for him to get the slightest attention from the other party. But now, after becoming a level 5 great wizard, even if he sits behind closed doors at home, invitations come flooding in like snowflakes.

It's just... Greem knew almost nothing about these materials, and his eyes were darkened as to how to deal with them.

However, with such a knowledgeable outsider around him, Greem naturally wouldn't let it go in vain. So, with the help of the spiritual link, Greem quickly obtained most of the information he wanted from the different brain.

I have to say that the extraterritorial camp is really a hodgepodge of fish and dragons!

Most of the people stationed here all the year round are 'old pedants' who don't like to fight, but just like to bury their heads in the laboratory and do some research and experiments. Their strength may be higher than most middle and high-level wizards, but they are typical "weak people" in the group of level 5.

Once they leave the Wu Tower, once they leave the camp, how much their combat power can be displayed is completely unknown!

It is precisely because these great wizards have a long lifespan, so in order to study their favorite content, they set up a large series in more than a dozen wizard camps, and established one small wizard organization after another that is difficult for outsiders to understand.

These wizarding organizations usually only have three or five members, and most of the members are great wizards, and occasionally invite some fourth-level talents with outstanding talents to join. They are usually formed around a certain topic that everyone is interested in, and do not involve too many interests and powers.

This is the case with the Witchcraft Research Federation and Witchcraft Light.

In addition to this, there are also some special wizarding organizations that mainly recruit members based on the idea of ​​like-mindedness, belonging to a secret group with closer ties, stricter organization, and greater binding force.

These organizations include the Ring of Burning, Wings of Darkness, and the Bloodborne Society.

According to the information collected by the different brains in the past 200 years, the Burning Ring mainly recruits fire-type spellcasters, and it can be regarded as a small organization formed by all fire-type wizards in the Exodar and several surrounding camps.

The Wings of Darkness is a mysterious organization established by a group of dark wizards. The members are unknown, the research content is unknown, and the location of the organization is also unknown.

The Blood Origin Society is based in the Exodar camp, and it is a secret organization dedicated to research on bloodlines. And the reason why they invited Greem probably had something to do with his bloodline of star beasts.

After reading the intelligence information of the different brains, Greem had a brief understanding of the origin of these meeting invitations.

You must know that as the power at the top of the wizarding world is approaching saturation, there are fewer and fewer fifth-level great wizards who have stepped out of the main plane over the years.

Therefore, new blood was rare, so it was no wonder that most wizard organizations in the Exodar camp extended an olive branch to Greem, looking forward to meeting him as soon as possible.

After rummaging through eleven meeting invitations, Greem strangely found two familiar names in them.

Great Wizard Sarubo...

Grand Wizard O'nakek...

Seeing these two names, Greem couldn't help frowning, and fell into a long thought.

They are all Tier 6 great wizards! And... Greem has some connections with them.

O'Neike is the current controller of the Exodar camp, although there is a 7th-level great wizard of Erlenwald above him. But the latter would not show up for hundreds of years at every turn, so most of the time, the internal affairs of the Exodar camp were handled by this sixth-level Onek wizard.

It was reasonable and logical for him to invite Greem to meet him.

However, there are some problems with that Sarubo sixth-level great wizard.

Seriously speaking, Greem and this Sarubo still had conflicts.

Greem was originally from the Sarubo family, and he spent his entire life in the Sarubo family from his apprenticeship to the second level. During this period, he was also fortunate to have brief contact with the great wizard Sarubo.

Although it was just a clone projection of Great Wizard Sarubo, it also inherited most of the will of his body.

As for the later Greem broke up with several high-level members of the family, and then left angrily, creating his own Crimson Family. Scattered and scattered, the crimson family and the Sarubo family have been fighting openly and secretly for three or four hundred years.

And the most serious conflict between the two sides was in a third-level wizard selection contest held in Sandalin. Greem strongly crushed the third-level Sanaza and knocked him unconscious on the spot, losing the best chance to become a fourth-level wizard opportunity.

Since then, Sanaza has never appeared again. It seems that she was transferred to a different plane, and replaced by another purple-eyed wizard within the family.

From all these, it is not difficult to see that the conflict between the Sarubo family and Greem is already very serious. So, at this very moment, why did the great wizard Sarubo want to meet Greem?

Why don't you come here to teach him a lesson?

Greem asked himself, if he was really a guy who wanted revenge, he would have wiped out the Sarubo family long ago during the period when he ruled the central region. The main reason why the Sarubo family has not been touched is because of the face of this sixth-level great wizard.

Therefore, the malicious element of the other party's move should not be high, and it is more likely that they just want to ease the relationship. After all, Great Wizard Sarubo has been away from the wizarding world for a long time, and the power of his family has gradually declined, while Greem's Crimson family is flourishing in the middle of the country.

Greem closed his eyes and pondered, gradually clearing up the tasks that needed to be completed one by one.

Finally, Greem opened his eyes, and contacted the different brain: "Help me get in touch with Lord Onek. Just say, I, Greem, will come to see you in person!"

…………

Outside the domain, the Exodar camp.

Central Witch Tower.

When Greem walked into the hall on the first floor wearing a simple red witch robe, the wizards who came in and out of here avoided the sides one after another, and took the initiative to greet him by touching their chests.

There is no weak person who can live outside the territory.

Among these wizards, the lowest level is also at the second level, and most of them wear khaki badges representing the Exodar camp on their chests. This means that they belong to the management team of the Exodar camp and have corresponding law enforcement powers.

Although none of them had seen Greem, it didn't prevent them from knowing Greem's identity.

Greem is the only rank 5 great wizard who came from the main plane of the wizarding world in the past 500 years!

Therefore, the day after Greem arrived at the Exodar camp, his portrait and battle achievements had already started to spread wildly in the camp. Of course, part of the wizards in the camp seeking these materials is out of curiosity, and the other part is to get to know this legendary fire wizard, so as to avoid inadvertently offending or offending the great wizard.

Such situations are not uncommon in camps outside the territory.

Some blind guys cheated and abducted some big wizards, so the big wizards were furious and bloodbathed the other party's family... After this happened a few times, all the wizards in the camp learned to behave.

Whenever they go to a camp outside the region, the first homework they need to do is to buy a piece of information about the top figures in the camp. With this, it will not cause some unmanageable things to happen.

So, during the eleven years that Greem had been asleep and did not show up, everything about him had gone viral in the camp.

The wizard with the fastest promotion speed... Sturdy combat power, even unified the entire central region... Beheaded many calamity little lords... Instantly killed Vulcan projection...

If any of the above items are taken out, it is enough to make people ponder for a long time. However, at this moment, they all converged on a newly promoted fifth-level great wizard.

Therefore, during this period of time, the name Greem was very popular in the Exodar camp. For a while, the limelight even overwhelmed some veteran level 5 great wizards.

And the most direct result of this is that Greem was recognized by every wizard he met when he stepped out of the Iron City and arrived at the gate of the witch tower in the center of the Exodar camp.

To be honest, when you step into a completely unfamiliar area, you will be greeted by every stranger you meet. This strange psychological experience made Greem look weird, and he didn't know how to deal with it.

Fortunately, he is a great wizard, and no one here dares to find fault with him.

The first person to greet Greem was also an old acquaintance, Kaelf, the head of the inspection department of the Exodar camp, a 4th-level peak.

After asking about Greem's purpose, Kaelf enthusiastically communicated with Wuta Taringcomps for him.

So, under the guidance of a Tier 4 puppet, Greem walked into the central witch tower with a strange face, reached the twenty-third floor, and knocked on the door of the Great Wizard Onek himself.

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