Almighty Game Designer

Chapter 649: Where should I jump? (three more)

When I came to the door, I wanted to open the door, but the system prompts: "To ensure your gaming experience, 10:15 will start a "Jesus Survival" on time, please prepare players and enter.

Obviously, opening this door means entering the matching queue, but since the game is currently in the experience stage, it is still necessary to wait for a unified start.

The old p walked two laps in the ruins, picked up the akm on the weapon rack, checked the magazine, and the bullet was full.

He walked a little further, then shot a few shots against the walls of the ruins, familiar with the feel.

Akm is an improved version of ak-47 and a frequent visitor to various shooting games. The old p is a **** gamer for fps games, and it has been specially trained for the ak series of guns.

According to the instructions in the operation manual, the old p is familiar with various character actions, and is familiar with the alm trajectory.

There are many kinds of character movements, including lumbar shots, machine sights, left and right sideways, looking for shelters, blind shots, tumbling, flying flutters, etc., and the recoil forces generated by squatting, standing, and standing shots are not the same.

"Well... it seems that the ballistics are more real, is it the reason for the physics engine?"

While shooting, the old p can feel the shock of the gun vibration from his shoulder position, not the same feeling, but the perfect match with the gun vibration in the game.

At the same time, the bullets seen in the field of view and the trajectory on the wall are also more realistic, almost similar to the real gun shots seen on many foreign videos.

The body template of the player character is obviously made by the standard of ordinary soldiers, the roll is very fast, and the accuracy of shooting is relatively high. In particular, the machine aiming shot in the lying down state is almost where to hit.

Of course, this is also because the old p is a senior fps game player, if it is a novice, you still need to practice to achieve this state.

In addition, there are some things related to system settings, players can customize according to personal habits.

However, the vr game compartment is different from the pc, and the settings can be adjusted. The old p has no big problem.

He also wants to go to the operation manual again, but the system sounds coming.

"The "Jesus Survival" demo battle is about to begin, please be prepared, enter the battlefield after 30 seconds..."

Since it is about to start, the old p will no longer wander around, waiting quietly.

After 30 seconds, the picture in front of the old p was black and came to another scene.

This is a large square with a very wide view. There are weeds on the stone floor, and there are containers, caves and various buildings in the distance.

It can be seen that this is a miniature island, also a deserted place, with trees and weeds, indicating that it has been left unattended for a long time.

In front of a lot of players, most of them are wearing white vests and jeans, it seems that this is the default attire. There are also other clothes, such as small suits, shorts, windbreakers, etc., should be the special clothing opened in the initial supply box.

These players are male and female, with different shapes and scattered throughout the square, all looking at them with great curiosity.

"Hey, is the game starting? Say good skydiving?"

"Where is this?"

"Well? This island is so small, just playing here? It doesn't seem to drop blood."

"There seems to be a gun here!"

Here is the famous quality square. The reason why it is called the quality square is because of the special exposure quality...

Old p noticed that the game can switch between different voice modes, you can open the public screen voice, so that all players in a certain range can hear you speak; or you can open the team voice, only the players of the team can hear.

The players in front of them are running very freakishly, familiar with the operation of the game, and some are happy to take fists and other players to see how they are as painful as sandbags.

The most heart-wrenching, there are people who rushed to the side of the female character and struggled to peep at the bottom of the skirt...

Old p found that the manual is also carried with you, you can open it at any time; and there is a map in the manual, which is the map entrance in the game, you can view it at will.

According to the instructions in the manual, this is the preparation area for starting the game, the player will not be injured, and the firearms here cannot be brought out.

A countdown to the top right corner of the perspective, 1 minute. In addition, there are also players in the game who have already arrived at 79 people.

Obviously, all players in the vr game experience area of ​​the experience store should have joined the battle.

However, it is precisely because of the preparation stage that many players are beginning to act unscrupulously. On the table next to it, there are various kinds of firearms in the game. Some players with fast eyes have already ran over and picked up various guns to shoot at the crowd.

"It is also boring enough." The old p was very speechlessly chased by a second cargo gun. He is not afraid of being beaten, just want to look at the surrounding environment. As a result, the second goods behind the buttocks think he is afraid, but the more they chase.

Old p slightly observed the surrounding environment.

This island is in the upper right corner of the map and should be used only as a novice area. After comparing the area on the map, the old p feels: the map is really big!

It is no wonder that you must use all kinds of vehicles. If you want to run from one end to the other on the Big Island, you will most likely run off your legs.

At this point, the countdown in the upper right corner ended, the number is still fixed at 79 people, do not know what the reason for the buddy did not come in, or that he is playing other vr games.

As soon as the picture turned, the old p entered the perspective of the plane.

Everyone defaults to the cabin, sitting neatly in two rows, and you can flip through the instruction manuals or view the map.

On the map, the old p saw that the plane flew from south to north, but did not mark the specific flight route, which requires the player to judge.

You can switch to the third person follower mode, where the angle of view will be transferred to the top of the plane, and you can observe all corners of the entire island with a bird's eye view.

As marked on the map, the island is large and has a rich array of elements, including airports, lumberyards, prisons, farms, schools, hospitals, towns, shooting ranges, ports, and more.

According to the instruction manual, the richness of materials in different locations is different. Obviously, the richer the resources, the more intense the battle will be.

However, in the end, there are many resources and few local resources, and the manual does not say.

"Well...that is, there are no guns in the wilderness. It is necessary to go to the town, but you can't choose a town with too many people, otherwise the early battles will be very frequent."

The old p is considering, although he is very confident about his own shooting, but after all, this is the first game, or it is safe. If someone else picks up the gun first, it would be useless to count himself as a good shot.

"Where should I jump..." The old p looked at the map and his brow wrinkled.

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